Sales gamification
Sales gamification that keeps the whole team trying, all week
Your sales competition ends on Friday, but it is over on Tuesday. AKITA gives every rep a contest they can actually win: one rep against one rep, one day.
Why most sales competitions stop working
The usual monthly leaderboard rewards the same top three. Everyone else does the maths by midweek and stops trying. A competition that only a few people can win is not motivation. It is a reminder.
How AKITA does it
- Battles. One rep challenges another straight from the app. First to 20 sales, or most sales in a week. Anyone can win a day.
- Personal records. Every rep has their own best day, week and month to beat, so there is always something to chase, even for a new rep.
- Wall of Fame. Day, week and month records on the canteen screen, with bronze, silver and gold. Everyone can see what it takes.
- Awards and pins. You decide what earns a pin, and reps collect them in the app.
- Career paths. The criteria for the next step are visible to everyone, so promotion is not a guess.
- You decide what counts. The company chooses which products count in competitions. With points, the sales that matter most for the budget give the most points.
Built on real sales, not a separate game
Gamification in AKITA runs on the same sales the reps register during the day. There is no extra app and no manual scoreboard. When a sale is registered, the battle, the records and the Wall of Fame update at once.
Frequently asked questions
Does gamification work for small teams?
Yes. Battles are one against one, so they work with two reps as well as two hundred.
Can we choose which products count?
Yes. You decide which products count in the budget, on the reps’ numbers and in competitions.
Can telemarketing and field teams compete together?
Yes. They share one platform and the same numbers, so they can be in the same competitions.
Can we try it first?
Yes. We set up a trial environment with your own products and one team, so you can run a real week through it.